Junior Pipeline Technical Director
Anima
Junior Pipeline Technical Director
Company description:
Anima Vitae Point creates international animated films and series with passion and unique approach. As a company we strive to be innovative, nurture new fresh ideas and employ artists and technical personnel side by side. As home of other super-talented artists and technicians, Anima is a place where you can truly make an impact with your work, ideas and craftsmanship.
We are currently looking for a Junior Pipeline TD to join our quest.
Description:
Junior Pipeline TD will be reporting to the Pipeline Supervisor and will be involved in the creation and ongoing support of a large high-end animation pipeline and asset/project management system as well as Maya, Houdini and Nuke tools and utilities.
Key Responsibilities:
- Work closely with production teams, artists, and supervisors to gather information
- Diagnose technical issues and address them directly or escalate them to pipeline team
- Develop new and support existing tools, for all stages in production
- Create, package and release tools using proprietary technology
- Work as triage, acting as a point person for production-related queries to pipeline department also diagnose technical issues and address them directly or escalate them to pipeline team
- Debug problematic scenes in Maya, Houdini, Nuke
- Validate artists issues and express them in a reproducible way.
- Develop scripts and tools to optimize various production tasks
- Monitor bug reports filed by production
Required Skills:
- BS, BA or Master’s Degree, ideally in a technical field
- 1+ years of experience developing code in the CG industry
- Experience in Maya, Nuke or Houdini
- Strong experience in Python
- Familiarity with Linux operating systems
- Production experience with a Render Farm, preferable deadline
- Excellent communication, troubleshooting and debugging skills
- Ability to work independently and as part of a team
- Experience in designing and building database systems
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