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Previz Artist
Puppetworks
CONTRACTOR
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Position Previz Artist Department Shot Production Location Budapest, Hungary / Home Office Description ResponsibilitiesCreate animatic shots Create and edit layouts Shot framing/composition RequirementsGood sense of composition and pacing Understanding of cinematic techniques Character animation skills Advanced hands-on knowledge of Autodesk Maya Must be highly creative Ability to fully conform to the existing overall visuals and technical conditions Ability to work well in a team environment Fluency in written and spoken English or Hungarian Ability to read English documentation AdvantagesExperience in game development Experience in other areas (setup, composite, storyboard, etc.) Passion for films and games If you're interested please apply with your CV and portfolio.
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