Lead Motion Editor
Apply NowJob Summary:
Primary Responsibilities and Accountabilities
(Key duties or essential priorities for fulfilling the job’s purpose)
- Responsible for transferring motion from a Hierarchy to another (Retargeting) independently and proficiently
- Adhering to the performance of the actors/actresses and improving/adjusting it in a non-destructive way, leading to the highest quality of work
- Adjusting interaction and contacts between characters/props/environment/terrain
- Improving the performance by adding fingers/toe/tail animation and body adjustments that includes enhancing posture, gesture and weight
- Blending of motions. Having a good eye and a good understanding of this workflow to create fluid, believable transitions between distinct animation clips
- Support and mentor more junior members of the team, troubleshooting, teaching techniques and pushing the quality and standard.
Education / Experience:
- Computer Science, Computer Visualisation or Computer Animation degree or equivalent experience
- Previous experience using MotionBuilder,Blender, Nuance and/or Maya with motion-captured performances
- Proven experience in high end film VFX and an up to date showreel.
Required Skills / Competencies:
- Great understanding of retargeting techniques
- Great understanding of the principles of animation
- Great attention to detail and communication skills.
- Proactive in problem solving, with a keen eye to catch, analyze and identify technical issues
- Sharp eyes for motion, timing and posture.
- Background in using Maya,Blender,Nuance and/or Motion Builder
- Background in using Linux and Vicon Shogun Post is a plus.
- Excellent collaborative skills
- Eagerness to learn and develop
- Capable of mentoring more junior team members
Preferred Skills / Competencies:
Strong Experience with Mocap animation
Maya Experience
Technical Skills:
Strong knowledge about Retargeting and Blending techniques.
