Creature Technical Director (Rigging) - Expression of Interest - ILM Vancouver
This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home.
This posting is an opportunity to submit your resume for future consideration; this is not a role that is open at this time. We anticipate this role may be open in the future, but we are not actively hiring for the position. If you would like to be considered for this potential role, please submit your resume. If the role becomes available, you may receive an email or call from a recruiter.
Position Summary
Creature TD Riggers are responsible for rigging and enveloping hero to background creatures, vehicles and props in Maya. They are able to wrangle rigging and creature pipeline issues proficiently under the direction and guidance of their supervisors.
This specific position is for a production that requires experience and proficiency in both realistic and/or toon style animation, where experience working with rigs for an exaggerated cartoon style of animation on animated features, as well as live action creature and character animation will be key to this role.
What You’ll Do
- Hero-creature rigging and enveloping in Maya
- Troubleshoot creature rigging and pipeline issues for artists in other disciplines
- Mentor entry level artists
- Script utilities/tools/plug-ins in Maya
- Sufficient knowledge of Maya rigging techniques to optimize the performance of rigs
- Participate in reviews, dailies, and department meetings as required
- Special projects as necessary
What We’re Looking For
- At least 3 years relevant professional VFX experience and at least a college level diploma in computer graphics, fine arts, design, or photography, or related field; OR, at least 5 years relevant professional VFX experience in lieu of education
- Experience with hero asset rigging and enveloping in Maya, on realistic VFX and/or toon-style animated feature films
- Experience in corrective sculpting
- Knowledge of anatomy and enveloping
- Positive attitude and team player
- Passion for the work
- Good communication skills
- Proficiency with Linux and expertise with Maya are required
- Nice to have:
- Experience setting up and running simulation shot work
- Experience with Houdini
- Basic competency in another discipline - Modeling, Texture, TD, Animation
- Experience with python scripting
