I am a Houdini FX Artist and multidisciplinary 3D Motion Designer / VFX Artist with 8 years of experience working on live action, animated feature, and commercial projects within the film and advertising industries. I have built my experience through complex simulations and procedural workflows in Houdini and Nuke, with production experience at Sony Pictures Imageworks, including training from the Sony ICAD internship and the Effects Technical Director program at Lost Boys School of VFX. With additional strengths in lighting, shading, VEX, and USD workflows, I am now focused on producing high end FX work across live action and feature animation, driven by a passion for visual storytelling and solving technical VFX challenges.
FX