Junior Compositing Artist specialized in Nuke, with training in CG integration, render passes, lighting and color correction, 2D/3D tracking, and shot preparation for finaling. Practical experience in cleanup and paint, along with a complementary foundation in Houdini to support compositing and understand the VFX pipeline. Technical-creative profile, focused on learning, collaboration, and contributing to production teams.
Reel Breakdown
A compilation of several of my recent personal and academic projects. I've mainly used Nuke, although I've also relied on other tools such as Houdini, ComfyUI, Mocha Pro, and Photoshop.