CG Environment Internship
Job Summary
A crowds artist uses procedural animation techniques to populate Walt Disney Animation Studios' projects with world-class crowds. They apply their technical and creative skills to develop the tools and perform the tasks necessary to bring worlds to life, from initial design to final rendering. As part of the Crowds internship program, the 12-week program is structured to introduce you to the art of crowds, our studio culture, and our production environment. The internship program will showcase the skills and philosophies of our Crowds department under the mentorship of Disney artists.
Key Qualifications:
- Emerging artists with less than 5 years of animation industry experience OR Recent graduates with a Bachelor's degree or equivalent experience
- 18 years or older
- Eligible to work in Canada
Application Requirements: Reels/Demonstrated Skills Should Include
- Experience with commercial graphics packages such as Maya and Houdini
- Experience with the Linux or Unix operating system
- Solid understanding of the production processes and pipelines of CG Animation, VFX, or Video Game productions
- Understanding of rigging and animation techniques
- Strong interest in Particle Systems, AI/Machine Learning, or Crowds Systems (agent/brain design, simulation, and behavior)
- Experience with scripting languages such as Python
- Strong problem solving skills required
- Ability to work in a collaborative environment, taking direction well
- Experience with Object Oriented Programming such as C++ a plus
- Bachelor's degree in Computer Graphics, Computer Science, Engineering, or a related field or equivalent experience
Deadline for applications is on November 8, 2026 at 11:59 PM PST.
The Walt Disney Company is an Equal Opportunity Employer.
