FX Artist
We’re looking for an FX Artist to join our CG team and deliver high-quality, visually compelling simulations for film and high-end TV. You’ll be responsible for creating a wide range of effects – from fire, smoke and water to stylised design-led simulations – using Houdini and working closely with our lighting, CG, comp and production teams.
What you’ll do:
- Create realistic and stylised FX including smoke, fire, fluids, explosions, cloth, fur, destruction and crowds using Houdini
- Recreate natural phenomena and character FX to match live-action plates or full-CG shots
- Lighting and rendering your FX for seamless comp integration
- Collaborate with CG and lighting artists to ensure effects work aesthetically and technically in the shot
- Use templates and presets to build and refine tools, and help improve team workflows
- Troubleshoot creative and technical issues to deliver FX at the highest quality
- Interpret and respond to creative briefs, adjusting your approach where needed
- Provide clear and regular updates to leads and production
- Work proactively, either independently or as part of a team, depending on project needs
What we’re looking for:
- Proven experience creating photo-real and stylised FX for film or episodic projects
- Excellent Houdini skills, with a strong understanding of pyro, particles, fluids, cloth, destruction and procedural workflows
- Experience shading, lighting and rendering FX (e.g. using Mantra, Karma, Arnold or similar)
- A creative problem-solver with a strong eye for motion, detail, and composition
- Familiarity with VFX production pipelines and a collaborative, team-oriented mindset
- Comfortable troubleshooting and helping others debug technical issues
- Knowledge of physics and natural phenomena at different scales
- Bonus: scripting knowledge (Python or VEX), experience working with fur/hair setups
- A calm, flexible and professional approach – especially when priorities shift
- Great communicator, confident working across departments and with production
