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Atomic Arts

Senior Unreal FX

Atomic Arts

Mumbai, India

Virtual ProductionFULL_TIME

Senior Unreal FX

Key Responsibilities

  • Create and develop high-quality FX elements and simulations using Unreal Engine.
  • Build and integrate real-time effects such as fire, smoke, explosions, dust, debris, atmospheric effects, fluids, and environmental phenomena.
  • Develop and optimise Niagara systems for cinematic and real-time applications.
  • Work with Unreal Engine's FX, materials, particles, and simulation workflows to achieve desired visual results.
  • Collaborate with FX, CG, Lighting, Environment, and Compositing artists to ensure seamless integration of effects.
  • Translate creative briefs and reference material into technically accurate and visually compelling FX.
  • Optimise FX assets and simulations while maintaining visual quality and performance.
  • Troubleshoot technical and artistic issues within Unreal Engine.
  • Follow established studio pipelines, naming conventions, versioning, and production workflows.
  • Take direction and feedback from Supervisors and Leads and implement changes efficiently.
  • Maintain a high level of quality, consistency, and attention to detail throughout production.

Required Skills & Experience

  • Strong working knowledge of Unreal Engine, particularly Niagara.
  • Understanding of FX principles including particles, dynamics, forces, timing, scale, and motion.
  • Strong understanding of Unreal Engine FX and simulation plugins, including Zibra and Fluid Flux, with hands-on knowledge of fluid, smoke, VDB, water, and mesh-based simulations, as well as their integration into real-time environment and cinematic production pipelines.
  • Experience creating procedural and real-time FX.
  • Good understanding of cinematic composition, scale, lighting, and visual storytelling.
  • Familiarity with shaders, materials, textures, and procedural workflows.
  • Ability to optimise real-time FX for performance without compromising visual quality.
  • Understanding of VFX production pipelines and asset management.
  • Strong problem-solving and troubleshooting skills.
  • Ability to work effectively within a collaborative production environment.
  • Strong attention to detail and a passion for high-quality visual effects.
  • Strong understanding of Unreal Engine rendering technologies, including Lumen and Path Tracing, with experience in real-time global illumination, reflections, lighting optimization, cinematic-quality rendering, and production-ready rendering workflows.

Good to Have

  • Experience with Houdini and Houdini-to-Unreal workflows.
  • Hands-on experience with Blender and Blender-to-Unreal Engine workflows.
  • Knowledge of Houdini Niagara integration and procedural FX workflows.
  • Experience with traditional FX simulations such as Pyro, RBD, FLIP, and POPs.
  • Familiarity with Blueprints and Unreal Engine scripting.
  • Knowledge of Python or other scripting/programming languages.
  • Experience working on feature films, episodic content, commercials, or AAA game cinematics.
  • Understanding of Unreal Engine rendering technologies such as Lumen and Nanite.
  • Experience with real-time VFX optimisation and profiling.
CompanyAtomic Arts
DepartmentOthers
Latest UpdateAug 19, 2026
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