Technical Director(Versatile game engine: Unity, Unreal)
Job Description
・Development of project pipelines and workflows
・Technical support and troubleshooting
・Development of new technologies
※This is not a team that develops the Game Contents mainly.
Recruitment Background
We are currently hiring more members to expand our video production business using versatile game engines (Unity and Unreal). You will have the opportunity to play an active role as a core member from the beginning of the team.
This is a field where technology is advancing at a remarkable pace, and we are looking to expand our output to various genres in the future, in addition to video, live performances, and VR. We will challenge to produce “THE GIFT” and “THE PEAK” level images in the real time.
Our team has many opportunities to actively interact with external parties through lectures and sessions,so there are many opportunities for you to improve your career in various scenes. We are looking forward to your application to this new field that bridges the gap between video and games.
Applications to be used
DCC Tool、VisualStudio、Unity、Unreal
Desired Skills
・Experience working with versatile engines (Unity and/or Unreal) or other companies’ original engines
・Proficiency in Python and Mel required
・Experience in C, C++, C# is welcome
・Experience with Linux is welcome
・Other areas of expertise that appeal to us are welcome, regardless of the field
・Ability to share information and communicate on technical aspects
Past Speechs and Interviews
・Lectures and Sessions
Unite Tokyo 2016 (https://youtu.be/Qg8wqNCoWAE)
Unite Europe 2016 (https://youtu.be/d5XYNRH1nns)
CEDEC2016 (http://cedec.cesa.or.jp/2016/session/VA/8285.html)
Unite Tokyo 2017 (https://youtu.be/I7jHMd43wlI)
・Media Introduction
Unreal Engine (https://cgworld.jp/interview/201507-marza-hppyfrst.html)
Unity Engine (https://cgworld.jp/news/product/201603-marza-thegift.html)
