Grey blockout in,
rendered shot out
Experiments built end to end, each broken down one step at a time: the element every step produced, the exact prompt behind it, and the project you can open yourself. The pattern is always the same: your own camera move carries the shot, AI carries the look.
Night city, armored truck, one continuous take
An 8-second tracking shot: an armored truck drives past a lone bystander under a viaduct, a city glowing on the horizon. Built as a grey 3D blockout in Nuke, then rendered inside the node graph with native audio. An experiment in driving a full shot from a rough previs.
Hero car on a grungy city street
A 4-second orbit-and-push around a sun-faded orange muscle coupe in a daytime back-street. Same idea as the other experiment: a grey 3D previs in Nuke carries the camera move, AI carries the look.
A green screen, and the street that was never there
A four-second driving shot: two actors in a car, licensed green-screen footage, and a city avenue that does not exist. The performance, the camera and the light on their faces are all real and untouched. Everything beyond the glass is generated, and the whole job is making one belong to the other. Built in Nuke, and the project downloads with every frame it reads.
One photo, a 140 degree macro traverse
A 4-second macro probe-lens move down a model-maker's workbench and around a small rocket. Nothing here was filmed and there is no 3D set: the whole shot starts as a single generated still, and the camera move is real geometry derived from that one frame.
About these projects
Each download is the real Nuke project: the script with the VFX Engine nodes wired up and the prompts filled in exactly as shown, plus every piece of media it references: the grey blockout, the style frames, the accepted AI takes, and the finished shot. Movie footage ships as QuickTime (.mp4) rather than frame sequences to keep the download light; stills are PNG. Unzip it anywhere, open the script, and every Read resolves: press play. These are experiments, not polished deliverables. Re-rendering the 3D blockout needs only Nuke; generating your own version of any AI pass needs the plugin installed and a VFX Engine account with credits.
Try your own
Credits run every generation. Every render shows its exact cost before it starts, and any refund for a failed render shows in your credit history. Purchased credits are valid for 12 months.
50
credits
$0.080 per credit, valid 12 months
200
credits
$0.060 per credit, valid 12 months
500
credits
$0.050 per credit, valid 12 months
All prices in USD. Prices and free credits can change at any time. Purchased credits stay valid for 1 year from purchase.