Reel Breakdown
FXCompositingLighting & RenderingModelingTexturing & SurfacingLayout
My reel focuses on Houdini FX work, including procedural pyro, fluid, destruction, and RBD simulations. It also reflects my interest in the technical side of production, with USD/Solaris workflows and small VEX/Python tools developed to support FX work. I am especially proud of the work completed on Frequency, a live-action VFX graduation project where I contributed to both simulations and technical workflows.




