FX-focused 3D Artist and VFX Compositor with over 4 years of experience in audiovisual production. I have contributed as a VFX Compositor on one series and one feature film, working on CGI integration, clean-up, compositing, and final shot delivery for production.
My experience as a 3D Generalist, combined with more than two years as a software developer, allows me to approach projects from both an artistic and technical perspective. This enables me to understand production pipelines, optimize workflows, and adapt quickly to demanding production environments.
Currently, I work as a freelance 3D Artist, developing simulations and visual effects that support storytelling and elevate the overall cinematic impact of each project.
My goal is to grow and establish myself as an FX Artist in the international VFX industry, contributing to high-level productions with solid technical execution and visually compelling simulations.