I am a VFX artist With a strong background in Houdini and extensive experience in Unreal Engine 5, I am excited about the opportunity to contribute to your team and leverage my skills in innovative ways.
In my previous roles and personal projects, I have honed my expertise in various aspects of Houdini, including RBD simulations, flip fluids, and particle systems and much more. These experiences have equipped me with a deep understanding of procedural workflows and the ability to create complex simulations that meet both artistic and technical requirements.