Sharvari is a 3D modeling and animation student specializing in character and mechanical rigging. She has hands-on experience building both organic and mechanical rigs, including an organic rig for the project Shadow Fury and mechanical setups for the short film Obsidian Wake.
Her skills include creating intuitive joint hierarchies, IK/FK systems, and deformation workflows that make rigs production-friendly and animator-friendly. Currently, Sharvari is expanding her expertise in auto-rigging and Python scripting to develop efficient rigging tools. With a strong eye for detail and problem-solving, she strives to bring both technical precision and creative flexibility to animation pipelines.
Reel Breakdown
Shadow Fury – Rigging Reel
This reel highlights my work on Shadow Fury, where I created an organic character rig designed for expressive movement and smooth deformations. The project showcases my skills in building clean joint hierarchies, IK/FK systems, and user-friendly controls to support animation.