← Node reference

Grade

Utility

Lift, gamma and gain on the full frame, driven by three colour wheels. The maths is the standard form: gain multiplied by the lifted input raised to one over gamma.

Runs
In your browser
Inputs
2
Outputs
1

Inputs

PortTypeID
Imageimageimage-in
Maskmaskmask-in

Outputs

PortTypeID
Imageimageimage-out

Notes

  • ·Grades currently round-trip through 8-bit between nodes, so stacking several of them on a smooth gradient can band. Do the heavy correction in one node rather than three where you can.
  • ·Wire a mask in to grade a region rather than the whole frame.
What this connects into (24)

Computed from the port compatibility rules, so it stays correct as nodes change.

Node ID color-grade. Open it in Studio with Tab, then type the name.