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Asset Generalist

Puppetworks

Budapest, Hungary

Modeling & SculptingFULL_TIME

Asset Generalist

Responsibilities

Mastering in modeling, UV layout, and texturing of environmental objects, based on references Preparing shading Being a magician of creating the movement system for the characters - body, hair & clothes -, vehicles, objects

Requirements

BA or BS degree in Graphic Design/Media Arts/or equivalent work experience Minimum of 1-3 years of experience in animation and/or in visual effects industry Have strong modelling skills with quad polygons Advanced hands-on knowledge and experience of Autodesk Maya and ZBrush Good sense of texturing skills (MARI/Substance Painter experience; knowledge of Photoshop) Fluency in written and spoken English

Advantages

Experience in game development Passion for films and games If you're interested please apply with your CV and portfolio.

CompanyPuppetworks
DepartmentModeling & Sculpting
Latest UpdateJun 17, 2025

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