Render Wrangler
Responsibilities
- Mastering in layer rendering tasks (start and manage)
- Being a magician of discovering render errors and re-submitting halted renders
- Handling professionally and precisely creating logs of errors and forwarding them to production managers and CG supervisors
- Tirelessly creating logs of the versions of finished render layers continuously
Requirements
- Computer literacy
- Have strong analysis and problem-solving skills
- Be able to deliver on schedule, work calmly and efficiently under pressure
- Show respect for the procedures and requirements of studio, production and pipeline
- Work towards meeting project milestones and deadlines
- Have a basic knowledge of Autodesk Maya or at least one of the relevant, industry-standard 3D packages (e.g., 3D Studio Max)
- Have hands-on knowledge and experience of Deadline, Nuke and Maya
- Good working knowledge in written and spoken English and Hungarian
Advantages
- Experience in other areas (setup, compositing, storyboard, etc.)
- Passion for films and games
- If you're interested please apply with your CV and portfolio.