Rigging Artist
Responsibilities
Be able to create 3D rigs for different types of objects, animals and characters. Be able to work with the visual effects supervisor and Lead CG to determine the best possible technical and creative approaches. Be able to deliver work within established project targets and the high quality standards of the company.
Requirements
Experience as a 3D rigger/animator in a VFX studio. Has a solid grasp and understanding of the principles of anatomy and expression. Knowledge of traditional and computer 2D and 3D animation techniques. Experience with 3D modeling and animation systems. Advanced knowledge of Maya. Self-driven, good communicator, and a great-team player. Ability to program using Python. Excellent organizational and communication skills. Work ethic focused on the dynamism and collaboration. Ability to perform multiple tasks set priorities and problem solving.
Advantages
Experience in game development. Passion for films and games.
If you're interested please apply with your CV and portfolio.