Texture / Look Development Artist
As a Texture / Look Development Artist, you will be responsible for creating high-quality textures and look development for our projects. You will work closely with the Lighting and Compositing teams to ensure that all assets meet the highest standards of visual fidelity.
Key Responsibilities:
- Create high-quality textures and materials for 3D assets.
- Develop and refine look development setups to achieve the desired visual style.
- Collaborate with the Lighting team to ensure textures and shaders work seamlessly in the final render.
- Work with the Compositing team to ensure that textures and look development integrate smoothly into the final composite.
- Maintain and organize texture libraries and look development files.
- Ensure that all assets meet the technical and artistic standards of the project.
Qualifications:
- Proven experience as a Texture Artist or Look Development Artist in a production environment.
- Strong understanding of shading, texturing, and look development principles.
- Proficiency in industry-standard software such as Substance Painter, Mari, and Maya.
- Excellent attention to detail and a strong artistic eye.
- Ability to work collaboratively in a team environment.
- Strong communication and problem-solving skills.
Preferred Skills:
- Experience with procedural texturing and shading.
- Knowledge of rendering engines such as Arnold or RenderMan.
- Experience with look development for film or television.
- Understanding of color theory and lighting.
About Us:
We are a dynamic and creative studio dedicated to producing high-quality visual content. We value innovation, collaboration, and a passion for storytelling. Join our team and be part of exciting projects that push the boundaries of visual effects.
How to Apply:
If you are a talented Texture / Look Development Artist looking for a new challenge, we would love to hear from you. Please submit your resume and portfolio for consideration.